The Completionist Cape
Earning the completionist cape is one of the most impressive achievements in RuneScape, requiring thousands of hours of work. Players who complete the many daunting requirements are rewarded with a cape that has excellent stat bonuses, draws admiration from all players, and has an emote that turns the player into a giant, firebreathing dragon. Players who think themselves worthy can visit the top floor of the Varrock Museum with 5,000,000 coins. If you wish to know what tasks you have left, simply try to take the cape and, after being turned into an animal, you will see a list of what you need to do. The trimmed version is free and has no further bonuses, but has improved looks, a golden version of the emote, and many more requirements.
You have completed 0 out of 122 requirements.
Comp Mac CapeCompleted: Show | Hide
You have completed 0 out of 163 requirements.
Collecting the Memories
After speaking to Kharshai he will give you the engrammeter and send you to collect the memories of 15 Mahjarrat. Unfortunately, before you can collect the memories you need to charge the engrammeter using divine memories that you obtain whilst training divination normally. You will need 500 vibrant memories or better to charge the engrammeter, depending on your level and chosen location this can take anywhere between 15 and 25 minutes. The entire miniquest requires 7,500 divine memories.
Once the engrammeter has become charged you must then find an area where a Mahjarrat has spent a lot of their time and use it in order to obtain the memory. Obtaining the memory causes the engrammeter to lose its charge, however you must take the memory to Kharshai and have him give you a transcription of it before you can charge it again. You will need to repeat this process a further 14 times to fully complete the miniquest. Below is a table of the all the Mahjarrat memories the are obtainable and their locations.
You may keep track of remaining memories using the check-boxes in the table below.
Upon delivering the final memory to Kharshai he will tell you he is disappointed that all the memories are from the past and that he has learned nothing of his kin's plans. He does now feel a little bit more powerful and the collection of these memories has given him a new avenue of research to consider pursuing. Kharshai also ponders what might happen if you were to use the charged engrammeter on Freneskae, the Mahjarrat homeworld.
In addition for the engrammeter which is useful for the Fate of the Gods quest there are a number of other rewards available from this quest, including a considerable amount of divination experience
Original Guide by: BloodAngel
Special thanks to: Cloudie Skye, Drazhor, ElricEdward, K a t k i s, Kick Start, Saradomin_Mage
Thanks to: Howlin0001, Omnitec, Stev, Warriormonkx
Last updated by: Warriormonkx
Last updated on: 24-Mar-2014
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